Mod: San Andreas Emergency Lighting System
Version: BETA (as of 9/7/2012)
Coder: OJdoesIt
Modelling Development: Rehasher
Coding Resources: DK22Pac


Installation:
Put everything in the CLEO folder in your CLEO folder.
Putu msvcr100d.dll in the SA root directory where gta_sa.exe is.


Description:
New, updated lighting system for San Andreas that allows users to control primary, secondary, and take-down lights separately. Configurable INI included to control different aspects and keys of the mod. This mod works independently from ELM, but can work jointly with it.


Features:
As of now, there are 2 primary light patterns and 6 adviser light patterns. More will be added in the future. Headlights and rearlights will not flash consecutively with this mod, as this mod doesn't use the typical San Andreas headlight system anymore. I've also added some ticking sound effects and a switch on/off sound effect to improve the experience.


Controls:
Note: These controls are default. Can be changed via INI. 
Secondary lights AKA Advisers.

Toggle Keys:
Primary Lights - Numpad 1
Secondary Lights - Numpad 2
Take-down Lights - Numpad 3

Browse Keys:
Primary Lights - Numpad 4
Secondary Lights - Numpad 5

Change Speed Keys:
Primary Lights - Numpad 7
Secondary Lights - Numpad 8


Bugs/Suggestions/Questions:
If any bugs are found or you have a question of suggestion, PM me and I shall respond promptly as I can.


Note: This mod only works for ELS-enabled vehicles. To make an ELS-enabled vehicle for SA, go here: http://gtapolicemods.com/showthread.php?12875-TUT-Making-cars-ELS-enabled-SA-Medium-Difficulty
